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| Hatsuka, Gin | |
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Gin Hatsuka College Freshman
Chinese Symbol : Posts : 4065 Points : 4063 Join date : 2009-07-11 Age : 33 Location : N/A
Character sheet Strength : (83/1000) Intelligence: (85/1000) HP: (84/1000)
| Subject: Hatsuka, Gin Sun Jul 12, 2009 11:23 am | |
| Name: Staff Technique: Whirlwind Slash Stamina Required: -11 Intelligence HP Deduction: -6 Description: By using her Staff, the many air currents collide and create vacuums pockets. The person enveloped by this gale is assaulted by countless invisible blades, carving up their body. Also, the strong wind power will blow away all incoming projectile weapons and will even make the opponent unable to stay on their feet. Advantages: Can be used as an offense by slicing up her opponent, or used as a defense to blow away incoming attacks. It doesn't take up a lot of energy to create it. Disadvantages: Because this attack is short/mid ranged, it can be dodged if the opponent is quick on their feet. It's not too powerful so if she uses it as a defense more powerful attacks are able to get through, like certain fire based attacks.
Name: Staff Technique: Dust Wind Stamina Required: -9 Intelligence HP Deduction: -0 Description: By using her Staff, she creates a gust of wind that layers an area in loose sand and dust. Doing so also acts as a sandblaster on the surrounding area, causing the surface of trees to become like saw dust. Advantages: This layer of debris makes it difficult for others to get a good footing. The initial gust can also temporarily blind opponents by lodging sand in their eyes. Disadvantages: If the enemy is well hidden, it's possible to avoid the full blow of this attack. Since this is a defense attack, it's possible for her opponent to attack her if they are able to get through the gust.
Name: Staff Technique: Pressure Damage Stamina Required: -11 Intelligence HP Deduction: -6 Description: After releasing her Wind elemental from both her necklace and body, Gin will use the spirit to release a large wind blast. Advantages: This attack is more difficult to dodge once the user is pinned down and it takes a lot of energy out of her opponent as well. Disadvantages: This attack is more powerful so it takes more energy from Gin. In order to make this technique fully effective, she has to pin her opponent down so the blast will hit them both.
Name: Staff Technique: Triple Bladed Scythe Stamina Required: -8 Intelligence HP Deduction: -4 for each swipe of the staff Description: Using her magic, Gin is able to transform her staff into a scythe with The three blades get smaller from top to bottom, giving the scythe a larger range. Advantages: Gin is able to split the scythe up and use it for other various functions like blocking She increases range when she swings it through the air. Disadvantages: It's large in size so its difficult to wield it, it's not designed to kill, but to merely wound them.
Name: Staff & Absorption Method [b]Technique: Staff Absorption Stamina Required: -8 Intelligence HP Deduction: add -2 to each attack Description: Using Gin's absorption method, she is able to transfer her newfound abilities or memories into her staff. If she absorbs another persons element, she has the ability to use that element to her advantage and combine it with her wind-based element. Advantages: She can increase her victims attacks tenfold once she's absorbed them. She can also use her victims memories to her advantage by manipulating them in their mind. Disadvantages: This attack is limited and can only be used in a short amount of time because it takes a lot of magic to transfer her victims abilities into her staff. If she absorbs too much or takes more than she can handle, it's possible she can lose control.
Last edited by Gin Hatsuka on Wed Aug 05, 2009 8:58 pm; edited 1 time in total | |
| | | Gin Hatsuka College Freshman
Chinese Symbol : Posts : 4065 Points : 4063 Join date : 2009-07-11 Age : 33 Location : N/A
Character sheet Strength : (83/1000) Intelligence: (85/1000) HP: (84/1000)
| Subject: Re: Hatsuka, Gin Wed Aug 05, 2009 8:57 pm | |
| Name: Staff & Wind Elemental Technique: Wind Dragon Storm Stamina Required: -13 Strength Hp Deduction: -0 Description: This technique alters the weather conditions temporarily and attacks from the sky rather than from the person. The storm clouds that create the attack dissipate immediately after the tornado begins while the tornado continues in a highly concentrated state. Advantages: Gin is also able to summon lightning from the sky and pick up the opponent in a cyclone. Disadvantages: It takes a lot of energy and concentrate to create this attack and keep it under control.
Name: Wind Elemental Technique: Spiraling Wind Ball Stamina Required: -9 Strength Hp Deduction: -7 Description: This allows Gin to breathe wind-infused energy into the palm of her hand, shaping it into a small ball shape whirlwind. Then she will shoot it at her opponent. Advantages: It's very fast and very powerful, enough to smash through thick rocks. Disadvantages: It's small, and it takes precise aim to hit on target.
Name: Wind Elemental & Staff Technique: Wind Palm Stamina Required: -11 Intelligence Hp Deduction: -9 Description: A powerful attack that uses large amounts of wind nature energy that can cut and slash through any material. She activates it by swirling the wind around her with her staff, and then swipes a slicing wind wave which appears to be controlled by both her will and thoughts. Advantages: Can be easily manipulated in where the attack goes. Disadvantages: Uses large amounts of the wind element around her as well as magic. Four times in battle.
Name: Staff Wind Elemental Technique: Wind Flow Stamina Required: -9 Intelligence, -3 Strength Hp Deduction: -9 Description: Using a combination of the wind and magic, this technique requires her to use her staff; by feeding her wind elemental into her staff, she increases the length and density of her staff to strike an enemy from several feet out of the physical staff's range. By creating an invisible extension of wind energy that shapes into an edge that functions like a blade. Advantages: The wind-enhanced staff becomes strong and sharp enough to strike through solid rock or cut even through iron. Disadvantages: Requires a lots of concentration in order to perform this correctly, this attack is also only used in hand-to-hand combat.
Last edited by Gin Hatsuka on Tue Aug 18, 2009 10:40 pm; edited 1 time in total | |
| | | Gin Hatsuka College Freshman
Chinese Symbol : Posts : 4065 Points : 4063 Join date : 2009-07-11 Age : 33 Location : N/A
Character sheet Strength : (83/1000) Intelligence: (85/1000) HP: (84/1000)
| Subject: Re: Hatsuka, Gin Mon Aug 10, 2009 11:04 pm | |
| Name: Partially Wind Elemental
Technique: Bandage Wind
Stamina Required: -13 Strength
Hp Deduction: -11
Description: Gin first loosens the bandages around her arm to start the attack. Using the wind, she increases her speed so that she is suddenly below her target. Giving them a quick upward kick sends her opponent skyward. She then jumps into the air to place her chest to the back of his opponent to wraps her arms and the bandages around her opponent to prevent escape. Gin begins to spin downwards at a high rate of speed, driving her opponent head first into the ground. At the last minute she releases the bandages and jumps to the clear.
Advantages: The attack is very fast and difficult to escape from once she traps her opponent with her bandages making this a powerful attack.
Disadvantages: Although it takes a toll on her opponent's body, it affects her body as well since this move takes a lot of her physical energy to use it. | |
| | | Gin Hatsuka College Freshman
Chinese Symbol : Posts : 4065 Points : 4063 Join date : 2009-07-11 Age : 33 Location : N/A
Character sheet Strength : (83/1000) Intelligence: (85/1000) HP: (84/1000)
| Subject: Re: Hatsuka, Gin Sat Aug 15, 2009 2:52 pm | |
| Name: Water and Wind Elemental Technique: Ice Disk Stamina Required: -5 Intelligence, -5 Strength HP Deduction: -5 when used offensively Description: By focusing her water and wind elemental to condense moisture particles in the air, Gin can form thin and transparent disks of ice. They can be used defensively, creating highly durable shields or disks to stand on to hover in the air. By forming the ice into a large lens, the user can hover in the sky to focus the rays of the sun into a powerful beam capable of melting and exploding the pinpointed area. Advantages: They can be hurled with tremendous force at a target and are hard to dodge because of their transparency; it can also be strung together to spy on areas unnoticed. Disadvantages: Can only be used three times, and can only be used if there is enough moisture in the air.
Name: Water Elemental Technique: Water Healing Stamina Required: -10 Intelligence HP Deduction: -0 Description: Using the water around her surroundings, Gin is able to heal bleeding wounds either, burns, or relieve sickness. Advantages: Same as the description given. Disadvantages: She needs a source of water in order to do this; she can’t cure every sickness/wound like internal injuries or bring back the dead.
Name: Water Elemental Technique: Hidden Mist Stamina Required: -7 Intelligence, -3 Strength HP Deduction: -0 Description: This technique envelops the surrounding area in a dense mist, reducing visibility within the affected area. Advantages: The density can be controlled by Gin, allowing her to create a mist so thick that even they can't see through it. Doing so, she has the ability to track or sense her opponent through it even if she might not be able to see through the mist. Disadvantages: Can be blown away with an intense fire attack, only lasts for fifteen posts.
Name: Water Elemental Technique: Hydration Stamina Required: -3 Intelligence, -13 Strength HP Deduction: -0 Description: Gin can reduce all or part of her body to a watery form, avoiding and absorbing attacks. Advantages: Using this, the user can also reshape their body parts for suitable situations and re-solidify at will. Disadvantages: Can only be used three times in battle and takes a lot of strength to perform it.
Name: Water Elemental Technique: Waterfall Stamina Required: -5 Intelligence, -7 Strength HP Deduction: -9 Description: Gin sends a massive amount of water towards an opponent in the form of a wave, covering and "drowning" them in an ocean of water. Advantages: In addition to the wave effect, Gin can control the water, allowing her to attack her opponent while they attempt to outrun the wave. Disadvantages: It is possible to avoid it if they are on higher grounds, doesn’t kill her opponent but can make them unconscious if they were to drown.
Name: Staff Technique: Magical Shield Stamina Required: minus the original attack's stamina plus -2 Intelligence HP Deduction: minus the original attack's HP Deduction Description: By using her Staff, a large see-through shield that will take shape in the form of a circle will envelope Gin; protecting her from her opponents magic or attacks thrown her way. Advantages: Can withstand all magic attacks thrown her way and bounce their attacks off it to send it back at her opponent. Disadvantages: Difficult to withstand against attacks that don't use magic, Can only be used five times in battle. | |
| | | Gin Hatsuka College Freshman
Chinese Symbol : Posts : 4065 Points : 4063 Join date : 2009-07-11 Age : 33 Location : N/A
Character sheet Strength : (83/1000) Intelligence: (85/1000) HP: (84/1000)
| Subject: Re: Hatsuka, Gin Sat Oct 10, 2009 1:20 pm | |
| Name: Water Elemental Technique: Water Dragon Whip Stamina Required: HP Deduction: Description: Creates a large orb of water from which several sharp whips of water emerge that can be directed towards and impale a target or multiple targets. Advantages: Can also use this attack to grab hold of her opponent or several opponents and pull them forward. Disadvantages: It works best if it's used as a short-ranged attack.
Name: Water Elemental Technique: Flying Water Needles Stamina Required: HP Deduction: Description: Gin gathers some water from the air and surrounding environment into one thousand long needles. She then directs them to a specific target at high speed, leaping backwards before impact so she doesn't get caught in the crossfire. Advantages: The needles do surround a target from all sides. Disadvantages: While they don't appear above the target, creating an escape route.
Name: Water and Wind Elemental Technique: Ice Prison Stamina Required: HP Deduction: Description: This technique allows Gin to infuse both her wind and water energy with ice underground and bring it to the surface. She can then trap her opponent within the ice by controlling its movements and completely surrounding them in the ice. Advantages: This technique is strong enough to withstand basic fire attacks, because the ice has already been infused with the Gin's energy. This also allows the ice to double as a defensive technique, by encasing herself in the ice. Disadvantages: There must be ice already created or ice underground, otherwise this won't work. | |
| | | Itasuku Grave Robber
Posts : 1825 Points : 1821 Join date : 2009-02-28
Character sheet Strength : (108/1000) Intelligence: (90/1000) HP: (108/1000)
| Subject: Re: Hatsuka, Gin Wed Nov 25, 2009 11:07 pm | |
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