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| Fumiya, Akina | |
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Akina Senior
Chinese Symbol : Posts : 3575 Points : 3561 Join date : 2009-07-04 Age : 30 Location : crazy land
Character sheet Strength : (99/1000) Intelligence: (101/1000) HP: (98/1000)
| Subject: Fumiya, Akina Mon Jul 06, 2009 9:23 pm | |
| Name: Teleconsi Technique: Telekinesis Stamina Required: Weak: [lifting small objects] -5 intelligence Medium:[lifting medium sized objects] -10 intelligence, -5 strength Strong:[lifting humans and large objectes] -15 intelligence, -5 strength HP Deduction: -0 unless specified -5 if thrown Description: telekenisis is a power that is used by your mind. With this ability, the user can lift a person or an object, such as a chair, desk, things like that, and suspend them in the air, or throw them against walls, or trees, things like that. With this technique, since it uses the mind, if the user was to become distracted then the move would break, having the person or object that the user was controlling to break. Advantages: can avert an opponet that is running straight towards the user Disadvantages: once concentration is broken, the move breaks, gives the user a totally bad headache
Name: Fuego Technique: fire Stamina Required: Small sparks: -7 strength Medium sparks: -14 strength Large sparks: -21 strength Control: -0 HP Deduction: Small sparks: -4 Medium sparks: -8 Large sparks: -11 Description: Akina's old tribe was a fire tribe. There were the people of fire. Akina was born with a way of fire, and was blessed with being able to control it. She got the markings on her skin from having the fire inside her. She can control fire, but can't do it when in water, or wet. It takes a lot our of akina, and it makes her feel very hot. Her markings start glowing, and she has to concentrate a little to get it to work. She has to say a line to call it, "Il fuoco, mi benedice col suo prescence." She can only use the fire if she respects it. Advantages: helps her keep in touch with her tribe, and is very effective Disadvantages: Causes akina to become very tired, and leaves her skin scorching hot.
Name: push Technique: pushing Stamina Required: -9 Intelligence HP Deduction: -0 Description: Is a move where the person with the technique tells a story to a person, thats can be a complete lie, but with their minds, makes the person believe it, make the lie so true that they would do anything you tell them, its like pushing your thoughts into someones head but its more like controlling their memories, making them believe anything you want them to Advantages: can cause people to forget about their past, and believe the story you tell them Disadvantages: uses a lot energy, and makes akina have major headaches
Name: --- Technique: Flame arrow Stamina Required:-9 Strength HP Deduction: -2 HP Per Post that they are in the effect of the Fire Arrow Description: Its just like a bow and arrow, only the arrow is completely flame, but shaped and is shot just like a regular arrow, this arrow is very near accurate, but can be stopped by anyone with a powerfull shield. When this arrow is shot it goes insides the opponents body, making them feel like their whole body is on fire, and causing them to not be able to attack or defend themselves for 3 posts. Advantages: causes an opponent to not be able to attack or defend themselves for 3 posts Disadvantages: can be deflected by a shield that has more defence that this attack does, can only use about 4 arrows per battle
Name: Flame Wall Technique: fire shield Stamina Required: -8 Strength, -2 Strength per added person HP Deduction: Description: Akina has the element of fire, and uses it to the best she can. This move is used when akina pushes her flames out from her, forming a sphere fire shield around her. Protects anyone that can fit inside of it, the max is only about 5, and protects against attacks that are less than 15 hp Advantages: shields her and 4 other people from attacks that are weaker than 15 hp Disadvantages: can sometimes leave burn marks on her skin, and is will break under any attack that is higher than 15 hp
Name: Feiero Tears Technique: Healing tears Stamina Required: 2 Intelligence for every HP HP Deduction: 0 HP Description: Akina has a pet phoenix, who's tears have healing powers, feiero comes when he is called, and can only heal akina's and her friends woundsif the attack of the opponent is 15 HP deduction or lower Advantages: helps akina and others to be healed up to 10 hp Disadvantages: feiero can be attacked, can only use the tears twice in a battle
Name: ---- Technique: Phoenyx eyes Stamina Required: -13 Intelligence HP Deduction: -0 Description: Akina has a pet phoenyx, named feiero. The person is chosen by the phoenyx by the soul the person has, and the phoenyx and owner are like conjoined at the soul, making it so that they are kinda like a part of eachother. Phoenyx's eyes can see through all types of illusion and magical barriers, and when akina concentrates very hard she can see through feiero's eyes, causing her to see through illusion and such. Advantages: can see through any illusion and magical barrier Disadvantages: takes a lot of energy out of her, and i can only use it 3 times a battle | |
| | | Akina Senior
Chinese Symbol : Posts : 3575 Points : 3561 Join date : 2009-07-04 Age : 30 Location : crazy land
Character sheet Strength : (99/1000) Intelligence: (101/1000) HP: (98/1000)
| Subject: Re: Fumiya, Akina Sun Nov 01, 2009 4:37 pm | |
| Name: Flame arrow Technique: Pressure Attack Stamina Required: -16 Strength, -9 Intelligence HP Deduction: 15 Description: Akina has a bow that she uses very effectivley, with her element of fire she pushes arrows entirely made out of flames out of her hand and into her bow to attack her opponent, in this attack, akina pushes out 5 flame arrows at a time, each flame arrow hits a pressure point in the opponenet causing them to bleed and burn from those pressure points. Advantages: Is very effictive, causes a lot of discomfort for the opponent Disadvantages: not always perfectly accurate, can only do it 2 times in a battle
Name: Telekentic attack Technique: mind attack Stamina Required: Please think of of a better disadvantage to replace "Gives Akina Horrible Headaches" HP Deduction: 0 Description: akina has telekenisis, but lately she has been working more on it, in doing this she discovered using her telekenisis she could look into someones mind, she has discovered that she can also scramble peoples mind, leaving them confused, not knowing what to do, and completely in the dark. Advantages: causes an opponenet to not be able to move or do anything at all, not even with their minds for 4 posts Disadvantages: leaves akina with horrible headaches, can only be used twice in a battle
Last edited by Akina on Wed Nov 04, 2009 8:38 pm; edited 1 time in total | |
| | | Suzumi Admin
Chinese Symbol : Posts : 4109 Points : 3418 Join date : 2009-02-08 Age : 30 Location : places...
Character sheet Strength : (161/1000) Intelligence: (167/1000) HP: (158/1000)
| Subject: Re: Fumiya, Akina Wed Nov 04, 2009 8:37 pm | |
| | |
| | | Akina Senior
Chinese Symbol : Posts : 3575 Points : 3561 Join date : 2009-07-04 Age : 30 Location : crazy land
Character sheet Strength : (99/1000) Intelligence: (101/1000) HP: (98/1000)
| Subject: Re: Fumiya, Akina Wed Nov 04, 2009 8:39 pm | |
| ok, hp has been updated ^.^ | |
| | | Itasuku Grave Robber
Posts : 1825 Points : 1821 Join date : 2009-02-28
Character sheet Strength : (108/1000) Intelligence: (90/1000) HP: (108/1000)
| Subject: Re: Fumiya, Akina Wed Nov 25, 2009 11:14 pm | |
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