| Dueling Grounds | |
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+25Kuro Tadashi Kanda Katsura Drina cami_takahashi Tomomi Zander Minka Daisuke Shin Chong Ayame Yoi gambit/rouge Riza Suzumi Kira Sakai Sakurai Itasuku Daryan Crescend Cecilia Seles Maya Xavier Nami-Chan faj Remilia 29 posters |
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Seles Student Officer
Posts : 6997 Points : 7020 Join date : 2009-04-15 Location : you'll never know
Character sheet Strength : (180/1000) Intelligence: (194/1000) HP: (180/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:32 pm | |
| *looks at Sakurai* how does she know that name? | |
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Riza Junior
Chinese Symbol : Posts : 2810 Points : 2816 Join date : 2009-03-19 Age : 32
Character sheet Strength : (147/1000) Intelligence: (159/1000) HP: (153/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:34 pm | |
| (Tis not in Spanish Itasuku. :D)
*looks over at Sakurai and smiles* Crashing classes is oddly entertaining. | |
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Ayame Yoi Freshmen
Chinese Symbol : Posts : 407 Points : -126 Join date : 2009-02-14 Age : 28 Location : nunya stalkers
Character sheet Strength : (24/1000) Intelligence: (25/1000) HP: (24/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:34 pm | |
| *runs in*aw!! i am so late!>.< | |
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Maya Student Officer
Chinese Symbol : Posts : 7451 Points : 7443 Join date : 2009-04-13 Age : 32 Location : in a black coffin 6 feet under
Character sheet Strength : (73/1000) Intelligence: (70/1000) HP: (77/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:34 pm | |
| *looks at sakurai and walks away and sits on the ground* | |
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Guest Guest
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:34 pm | |
| *yawns* Okay, let's get this over with. You will all be tested today on who knows what. First off is a battle based on strategy, and fighting. Similar to a spar. Itasuku and Sakurai, battle to the finish until I say otherwise. Begin. *munches on some corn chips*
(The sparring system is each person has 20 points in their bars.) |
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Itasuku Grave Robber
Posts : 1825 Points : 1821 Join date : 2009-02-28
Character sheet Strength : (108/1000) Intelligence: (90/1000) HP: (108/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:35 pm | |
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Riza Junior
Chinese Symbol : Posts : 2810 Points : 2816 Join date : 2009-03-19 Age : 32
Character sheet Strength : (147/1000) Intelligence: (159/1000) HP: (153/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:35 pm | |
| *looks over at Itasuku then back at Sakurai* Good luck! *slides back a little away from the sparring grounds* | |
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Sakurai College Junior
Chinese Symbol : Posts : 6761 Points : 5878 Join date : 2009-02-09 Age : 32
Character sheet Strength : (174/1000) Intelligence: (180/1000) HP: (174/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:35 pm | |
| *shrugs and opens book, picking up where left off*
I do not know. I suppose she was a friend of yours, but I can not assure that fully.
*turns around and walks back standing a ways away from Itasuku* *sets book away and yawns*
It is too late. Honestly. | |
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Ayame Yoi Freshmen
Chinese Symbol : Posts : 407 Points : -126 Join date : 2009-02-14 Age : 28 Location : nunya stalkers
Character sheet Strength : (24/1000) Intelligence: (25/1000) HP: (24/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:36 pm | |
| *sits dowm to watch them fight* | |
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Itasuku Grave Robber
Posts : 1825 Points : 1821 Join date : 2009-02-28
Character sheet Strength : (108/1000) Intelligence: (90/1000) HP: (108/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:37 pm | |
| *draws Hayai Tsume (claws) and gets into fighting position*
Ready? | |
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Seles Student Officer
Posts : 6997 Points : 7020 Join date : 2009-04-15 Location : you'll never know
Character sheet Strength : (180/1000) Intelligence: (194/1000) HP: (180/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:37 pm | |
| *finds a place to sit wondering about what she might have forgotten* Selestra Manara Anila Nanao Ayame Fallen. that's my name so why does everyone say Seles? if it was Mana they were saying i could understand......... hmmmm | |
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Sakurai College Junior
Chinese Symbol : Posts : 6761 Points : 5878 Join date : 2009-02-09 Age : 32
Character sheet Strength : (174/1000) Intelligence: (180/1000) HP: (174/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:37 pm | |
| *nods and puts up arms into a defensive stance*
Ready. | |
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Maya Student Officer
Chinese Symbol : Posts : 7451 Points : 7443 Join date : 2009-04-13 Age : 32 Location : in a black coffin 6 feet under
Character sheet Strength : (73/1000) Intelligence: (70/1000) HP: (77/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:37 pm | |
| *yawns*
lovely just friken lovely | |
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Guest Guest
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:38 pm | |
| *whacks Maya's head with a book* Pay attention or suffer a failure. |
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Seles Student Officer
Posts : 6997 Points : 7020 Join date : 2009-04-15 Location : you'll never know
Character sheet Strength : (180/1000) Intelligence: (194/1000) HP: (180/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:39 pm | |
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Maya Student Officer
Chinese Symbol : Posts : 7451 Points : 7443 Join date : 2009-04-13 Age : 32 Location : in a black coffin 6 feet under
Character sheet Strength : (73/1000) Intelligence: (70/1000) HP: (77/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:39 pm | |
| *rubs head and picks up the book*
ok ok jeeze
*sighs and watchs to see what sakurai does* | |
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Itasuku Grave Robber
Posts : 1825 Points : 1821 Join date : 2009-02-28
Character sheet Strength : (108/1000) Intelligence: (90/1000) HP: (108/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:40 pm | |
| Might as well make the opening move.... *raises Hayai Tsume to the sky and slashes them down to the ground, creating a great wind across the field that picks up dust and stones*
Name: Hayai Tsume Technique: Stealth Stamina: -5 speed Description: By using Hayai Tsume, I am able to pick up sand,dust, water, stones, or dirt from the ground to shroud the area, preparing Stealth Strike and hiding in the confusion. Advantages: Can also be used to move large objects as an offensive attack. Disadvantages: The amount of coverage varies from field to field. If the terrain is firmly planted in the ground, the technique won't work. | |
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Sakurai College Junior
Chinese Symbol : Posts : 6761 Points : 5878 Join date : 2009-02-09 Age : 32
Character sheet Strength : (174/1000) Intelligence: (180/1000) HP: (174/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:44 pm | |
| *pays attention to the changing area and unsheathes Tenkei*
*Tenkei's blade begins to become enveloped in quick moving wind*
Name: Tenkei Technique: Elemental Boost Stamina: 4 intelligence Description: Tenkei turns entirely silver with a dark purple aura pulsating from the blade. Adds an elemental boost to the blade of Tenkei for a fair amount of time (4-5 posts.) Can be combined with Tenkei's other moves. Advantages: Any possible element can be used. Disadvantages: Can be canceled with weather. (Ex: I use a Fire Boost and it rains, Fire Boost will become null.)
(16 Int. Rest. Same) | |
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Itasuku Grave Robber
Posts : 1825 Points : 1821 Join date : 2009-02-28
Character sheet Strength : (108/1000) Intelligence: (90/1000) HP: (108/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:49 pm | |
| *moves quickly within the dusty field*
*starts approaching Sakurai from behind*
*puts up Hayai Tsume and starts slashing at her from a fair distance* | |
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Sakurai College Junior
Chinese Symbol : Posts : 6761 Points : 5878 Join date : 2009-02-09 Age : 32
Character sheet Strength : (174/1000) Intelligence: (180/1000) HP: (174/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:51 pm | |
| *looks around, trying to concentrate* *turns around and swings Tenkei down, the wind adapted to it blowing away the debris to reveal Itasuku* *eyes flicker red then return to normal*
Name: Geass Gift Technique: Foresight Stamina: 5 intelligence Description: Irises of eyes momentarily flicker red. Can read opponent's moves before they happen, allowing the user to dodge them without fail. [i.e.- User uses Foresight at the beginning of the battle, she can choose to dodge one attack given by the opponent.] Advantages: Can dodge opponent's moves with ease. Disadvantages: Can not be used more than 5 times in a battle. If used more than 6 times total in one battle, may cause user to black out.
(Int. 11 Rest. Same) | |
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Itasuku Grave Robber
Posts : 1825 Points : 1821 Join date : 2009-02-28
Character sheet Strength : (108/1000) Intelligence: (90/1000) HP: (108/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 10:55 pm | |
| *jumps to the side and rakes Hayai Tsume upward at her in a specific motion*
Name: Hayai Tsume Technique: Pulse Stamina: -7 strength, -3 speed Description: A very quick strike that leaves a wound that worsens over time. Advantages: This technique is very quick, and if done properly, can make a small scratch turn into a a large wound over time. The more the opponent moves, the larger the wound will get. Disadvantages: Since it takes time to actually injure the opponent, they have time to recooperate after the strike, and if it's treated quickly, it can be stopped very easily.
(speed 12, strength 13, intelligence 20) | |
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Riza Junior
Chinese Symbol : Posts : 2810 Points : 2816 Join date : 2009-03-19 Age : 32
Character sheet Strength : (147/1000) Intelligence: (159/1000) HP: (153/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 11:02 pm | |
| (Shall disappear now. Good night everyone. ^_^) | |
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Seles Student Officer
Posts : 6997 Points : 7020 Join date : 2009-04-15 Location : you'll never know
Character sheet Strength : (180/1000) Intelligence: (194/1000) HP: (180/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 11:03 pm | |
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Sakurai College Junior
Chinese Symbol : Posts : 6761 Points : 5878 Join date : 2009-02-09 Age : 32
Character sheet Strength : (174/1000) Intelligence: (180/1000) HP: (174/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 11:03 pm | |
| *takes Tenkei's dull side to my open palm and holds back Hayai Tsume's strike* *slices Tenkei down in front of Itasuku*
Name: Tenkei Technique: Divine Wind Stamina: 4 strength, 4 speed Description: Divine Wind is a physical move caused by cutting the air parallel to the opponent, sending pressurized air in the shape of a phoenix to cut the enemy. It is mainly used to dis-arm or defend against projectiles, but can also injure the enemy greatly. Advantages: Doesn't need time to 'boot-up'. Always works. Disadvantages: Must be within a range of at least 12 feet.
(Int. 11 Str. 16 Sp. 16)
((Good night~)) | |
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Seles Student Officer
Posts : 6997 Points : 7020 Join date : 2009-04-15 Location : you'll never know
Character sheet Strength : (180/1000) Intelligence: (194/1000) HP: (180/1000)
| Subject: Re: Dueling Grounds Thu May 21, 2009 11:04 pm | |
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| Dueling Grounds | |
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