| The Valley | |
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+33MyaAnna Diaz Ragu Lucas Tank Koneko ksw212 PrincessKira9203 Kasumi Raena Akina Moriko Nick Aloster LeeLoo Kinoki Kori Maya Kilala jolebe Akemi Ryuu Kuro Tadashi Ayako Hitoshirenu Shungo Zanzekkai Chimitsu Seles Aedan Baha Saint Mizuko Riko Imimoshi Shinjou Kenoo Noki Kairai Daryan Crescend Shindou 37 posters |
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Shungo Zanzekkai College Senior
Posts : 7552 Points : 7560 Join date : 2009-08-15 Location : Look into your mirror.
Character sheet Strength : (66/1000) Intelligence: (66/1000) HP: (66/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 1:35 pm | |
| (wow...the pic in your sig, Seles...well...the origin of that is eh...dirty. But im sure you didnt know...) | |
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Chimitsu College Sophomore
Posts : 5984 Points : 6036 Join date : 2009-08-12 Location : Wherever the hell I want
Character sheet Strength : (80/1000) Intelligence: (81/1000) HP: (90/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 1:37 pm | |
| (shungo? where the hell did you come from? *blinks*)
*growls more at her* Its not that she's weak in power levels; we're both stronger than most of the idiots here...She just refuses to use her power... | |
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Seles Student Officer
Posts : 6997 Points : 7020 Join date : 2009-04-15 Location : you'll never know
Character sheet Strength : (180/1000) Intelligence: (194/1000) HP: (180/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 1:40 pm | |
| (no I didn't but I don't need to be told that either)
So that means you're both weak..mentally? *smirks a bit* the refusal to use it is usually stopped by a conscious or subconscious thought | |
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Chimitsu College Sophomore
Posts : 5984 Points : 6036 Join date : 2009-08-12 Location : Wherever the hell I want
Character sheet Strength : (80/1000) Intelligence: (81/1000) HP: (90/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 1:42 pm | |
| *snarls louder, earthquakes rumbling through the field* It's that stupid halfbreed she's gotten us engaged to....It's him, that promise she made him. She doesn't even know I exist...Only I know she exists... | |
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Seles Student Officer
Posts : 6997 Points : 7020 Join date : 2009-04-15 Location : you'll never know
Character sheet Strength : (180/1000) Intelligence: (194/1000) HP: (180/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 1:43 pm | |
| Wow, you don't have much influence then do you? *stops twirling Azrael, catching him firmly in her right hand* | |
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Shungo Zanzekkai College Senior
Posts : 7552 Points : 7560 Join date : 2009-08-15 Location : Look into your mirror.
Character sheet Strength : (66/1000) Intelligence: (66/1000) HP: (66/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 1:44 pm | |
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Chimitsu College Sophomore
Posts : 5984 Points : 6036 Join date : 2009-08-12 Location : Wherever the hell I want
Character sheet Strength : (80/1000) Intelligence: (81/1000) HP: (90/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 1:48 pm | |
| I have enough influence to do as I please... *earthquakes grow more violent* | |
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Seles Student Officer
Posts : 6997 Points : 7020 Join date : 2009-04-15 Location : you'll never know
Character sheet Strength : (180/1000) Intelligence: (194/1000) HP: (180/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 1:50 pm | |
| *wings appear and hovers over the ground* *smiles a bit mockingly* | |
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Chimitsu College Sophomore
Posts : 5984 Points : 6036 Join date : 2009-08-12 Location : Wherever the hell I want
Character sheet Strength : (80/1000) Intelligence: (81/1000) HP: (90/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 1:53 pm | |
| *glares and taps Kinzuko on the ground, causing a rock pillar to lift her high into the air* *looks down at Seles as the wind whips around her* | |
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Seles Student Officer
Posts : 6997 Points : 7020 Join date : 2009-04-15 Location : you'll never know
Character sheet Strength : (180/1000) Intelligence: (194/1000) HP: (180/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 1:55 pm | |
| *flies up to her height and chuckles a bit, flying backwards away from her*
(officially start spar now?) | |
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Chimitsu College Sophomore
Posts : 5984 Points : 6036 Join date : 2009-08-12 Location : Wherever the hell I want
Character sheet Strength : (80/1000) Intelligence: (81/1000) HP: (90/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 1:58 pm | |
| ((sure~ you gotta throw the first stamina move, though, please? T.T))
*crouches a bit, gaining power from the earth* I will show you weak... | |
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Seles Student Officer
Posts : 6997 Points : 7020 Join date : 2009-04-15 Location : you'll never know
Character sheet Strength : (180/1000) Intelligence: (194/1000) HP: (180/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 2:01 pm | |
| *swings Azrael horizontally in front of her and a blade of wind forms and flies at Chimi*
Name: Force of Nature; Wind Technique: Wind Blade Stamina Required: -8 strength, -6 intelligence HP Deduction: -7 Description: By waving a hand or slashing out with Azrael a blade of wind forms and flies quickly at the opponent. The blade of wind is only 3 feet long but very fast. Advantages: Fast attack and the accuracy is great. Chances of hitting are a 9 out of 10 Disadvantages: The opponent must be at least 10 yards nearby or the wind blade will vanish, the blade is only 3 feet long, this cannot be used if Tempest is in play. | |
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Chimitsu College Sophomore
Posts : 5984 Points : 6036 Join date : 2009-08-12 Location : Wherever the hell I want
Character sheet Strength : (80/1000) Intelligence: (81/1000) HP: (90/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 2:12 pm | |
| *falls purposely off the pillar, the wind barely clipping her shoulder* Tch... *lands heavily on the ground, spreading cracks out everywhere* *dirt whips up around her in a whirlwind and spreads out across the whole field, blinding Seles and knocking her from the air* Name: Element—Earth Technique: Summon—Sandstorm Stamina Required: -11 Strength HP Deduction: -5 Description: Using her powers over the earth, Chimitsu can call forth a storm of loose dirt/sand, creating a type of “sandstorm” that covers the entire field. It affects the air around the field as well, making flying an impossibility, and visibility nearly impossible {visibility is only returned by moves such as Chimitsu’s Living Energy}. Advantages: Removes visibility from the field and causes slight damage to those on the field other than the user Requires an area with large amounts of loose dirt or sand nearby Wind/air based attacks only whip the sandstorm up more, causing more damage Disadvantages: Only lasts about 4 posts Damage caused is minimal and can affect allies as well Chimitsu cannot see either {though with the help of Living Energy she technically can, at least, enough to fight} ((HP: 123 Strength: 119 Int: 133)) | |
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Seles Student Officer
Posts : 6997 Points : 7020 Join date : 2009-04-15 Location : you'll never know
Character sheet Strength : (180/1000) Intelligence: (194/1000) HP: (180/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 2:19 pm | |
| (so you're wanting to keep track of points?)
*hits the ground and gets up* *waves one hand slightly while getting up* Name: Force of Nature; Wind Technique: Tempest Stamina Required: -13 intelligence HP Deduction: -8 Description: A violent wind storm forms in the area(topic). The strong winds are violent enough to makes small shallow cuts on the beings within the area. This will harm all beings within the area, including the user. Advantages: makes it hard for beings to defend in that area Disadvantages: the user is also a target of this skill, only lasts for 6 post after this is posted(both the user's and one other opponent), there has to be a good breeze of wind at least for a minute so the skill can start.
(HP: 151 Strength: 148 Int: 155) (if so) (and that's with wind blade and this) | |
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Chimitsu College Sophomore
Posts : 5984 Points : 6036 Join date : 2009-08-12 Location : Wherever the hell I want
Character sheet Strength : (80/1000) Intelligence: (81/1000) HP: (90/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 2:27 pm | |
| *takes the hits fairly well and smiles, keeping eyes closed* Feh... Name: Special Ability Technique: 生活エネルギー{Living Energy} Stamina Required: -7 Intelligence HP Deduction: -0 Description: Using her power with the earth element and her intense “training” with both her abusive family and Shabak, Chimitsu has been able to feel the energy of living things. Closing her eyes, she is still able to feel and “see” the energy of everything outlined in a faint aura. She is always able to know where her enemies/allies are and can distinguish between the two, being able to see whether someone has good or bad intentions by the way their energy flares or not. The ability only works on living things, however, and only if she is touching the ground. If she is in the air, or touching something like a wooden floor {on the second floor, since a ground floor is still close enough to the earthen base}, or something similar {basically anything not earthen}, she cannot “see” that way, and her ability doesn’t work. Closing her eyes and thinking always calms her down as she watches the energy aura’s waver slightly in their hypnotizing way. Advantages: Self Explanatory Disadvantages: Self Explanatory *feels around for Seles energy and spins kinzuko* *stomps her foot on the ground once, sending a crack and energy straight towards Seles* Name: Element—Earth Technique: Earthbound Stamina Required: -9 Intelligence, -11 Strength HP Deduction: -0 Description: By stomping one foot to the ground, much in the same way that she creates earthquakes, Chimitsu can turn the ground beneath an opponent’s feet into quicksand, dragging them down up to their knees. As the quicksand reaches their knees, the earth hardens and traps the opponent for two posts. Advantages: Immobilizes up to three opponents for two of their own posts Can be used on self for stability Disadvantages: Only works, of course, when the opponent is touching the ground Can only be used on three people, or, three times total, per battle | |
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Seles Student Officer
Posts : 6997 Points : 7020 Join date : 2009-04-15 Location : you'll never know
Character sheet Strength : (180/1000) Intelligence: (194/1000) HP: (180/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 2:35 pm | |
| Name: Force of Nature; Light Technique: Clear Sight Stamina Required: [varies on how strong the other attack is] HP Deduction: 0 HP Description: The user's eyes glow a bright color which causes a spell/skill to nullify/cancel of the opponent's. As if that skill never happened. Advantages: cancels one spell/skill from the opponent Disadvantages: Can only be used 2 times per battle. Can only be used against spells/skills that aren't offensive immediately or aren't offensive at all.
*cancels out the Earthbound*
Name: Force of Nature; Light Technique: The White Room Stamina Required: -11 Intelligence HP Deduction: -0 Description: The area changes into a completely blank and empty room, where nothing is but the two fighters. Only two may be in this room. No one may leave or enter this room. Everything in this room is bright white making it very easy to see most things. Advantages: makes battles one on one. changes the area so that there is no way to hide and there is nothing there. Disadvantages: makes battles one on one, meaning friends can't help in battle. there is no way to hide from the opponent. only lasts for 5 posts from the caster not counting this one. | |
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Chimitsu College Sophomore
Posts : 5984 Points : 6036 Join date : 2009-08-12 Location : Wherever the hell I want
Character sheet Strength : (80/1000) Intelligence: (81/1000) HP: (90/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 2:41 pm | |
| *looks around* Interesting... *keeps eyes closed, fighting better with feeling the energy {btw, once activated, she can use the ability multiple times in the battle. i dun wann akeep copying and pasting XDDD}* *places her hands to the ground to test and tries to activate an earthquake* Name: Element—Earth Technique: Magnitude Stamina Required:4: -7 Strength, -5 IntelligenceHP Deduction: 4: -5Description: By slamming her palms down onto the earth and pulsing some of her energy through the ground, as well as the energy that connects her to her earth element, Chimitsu is able to generate earthquakes of various magnitudes. The magnitudes range from one-nine, nine being the strongest and one being the weakest, and affect a circular area of about 50 feet in diameter Advantages: All opponents within the specified area are affected, usually thrown to the ground. Disadvantages: The magnitude level is chosen at random Allies within the defined area are also affected Only works in an outside area {inside may damage structures internally and cause them to fall on she and all inhabitants}, and has no affect on flying creatures The technique sometimes reacts to her anger and begins without her triggering it | |
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Seles Student Officer
Posts : 6997 Points : 7020 Join date : 2009-04-15 Location : you'll never know
Character sheet Strength : (180/1000) Intelligence: (194/1000) HP: (180/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 2:45 pm | |
| *falls to the ground but gets back up quickly from a hand spring* *looks at Chimi's left arm as the air pressure around it increases extremely* (level 2) Name: Force of Nature; Wind Technique: Air Pressure Type 2 Stamina Required: -12 Strength, -8 Intelligence HP Deduction: -8 HP Description: Can be used on two different levels. Level One: Creates massive air pressure around the target, enough that cracks in the earth start to form. The air pressure pushes the target down quickly and harshly for only that moment to cause damage. After damage is dealt the air pressure lifts quickly to the point that's it's unbalanced for a moment, causing the target to be tossed into the air. Level Two: Same as level one only it's more focus, being able to be used on a specific part of the opponent's body {example: arm} to the point that the limb can break. Also with level two, the opponent isn't tossed into the air. Advantages: A good offensive skill Disadvantages: Both can only hurt one target. Level one only lasts for a moment. Level one cannot kill unless the target is already near death {low HP}. Level two can only aim for parts like the arms, hands, legs, feet, etc. Level two cannot aim for parts such as the head or throat. Level two cannot kill, if target is low on life and would die from Level two the target's HP would go down to 1 not 0. | |
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Chimitsu College Sophomore
Posts : 5984 Points : 6036 Join date : 2009-08-12 Location : Wherever the hell I want
Character sheet Strength : (80/1000) Intelligence: (81/1000) HP: (90/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 2:49 pm | |
| *feels the bone snap and disappears from sight in a blur, using her werewolf speed to appear quickly behind Seles* *spins Kinzuko with her good arm and slams it into Seles back with the same force and energy she'd use for Pressure Point* Name: Kinzuko Technique: Pressure Point—Earth Stamina Required: -11 Strength, -3 Intelligence HP Deduction: -9 Description: By finding even the tiniest crack in the surface of the ground and jamming Kinzuko into it, Chimitsu can literally tear the earth’s surface apart. As Chimitsu’s elemental power pulses through Kinzuko and the ground, a large crevice is torn through the battlefield, leaving a lasting scar. As the scar is torn through the ground, the earth is pushed up and to the side on the edges of the scar, throwing anyone to the side that stands on the edge of the crevice as its formed. Advantages: The crevice tears through the entire battle field, sometimes branching off, and “swallows” anything in its path It’s a powerful technique Disadvantages: As always, allies may be affected and any flying creature is unaffected Cannot be performed without Kinzuko Can only be performed 3 times per battle before the earth will collapse underneath the whole field ((lets just say same damage but no damage to field?)) | |
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Seles Student Officer
Posts : 6997 Points : 7020 Join date : 2009-04-15 Location : you'll never know
Character sheet Strength : (180/1000) Intelligence: (194/1000) HP: (180/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 2:55 pm | |
| Name: Force of Nature; Light Technique: Reflection Stamina Required: -18 intelligence, -12 strength HP Deduction: minus the original attack's HP deduction Description: This reflection is when a light shield comes up. When the attack hits it the shield, the shield shatters and the caster does get hit. However the opponent gets hurt the same amount as well. It's like the opponent is the caster's reflection. Advantages: hurts opponent Disadvantages: caster will get hurt, can only be used 5 times per battle, does no protection at all *gets knocked to the ground but the same thing happens to Chimi like a mirror image*
*slices palm a bit with Azrael as the blade glows red then swings him as the glow flies off the blade and onto Chimi's back in a form of symbols* Name: Azrael Technique: Crimson Paint Stamina Required: -21 intelligence, -19 strength HP Deduction: -15 Description: The user cuts themselves with Azrael(scythe), letting the blood touch the blade. The blade then glows red and will continue glowing until the scythe cuts the opponent or comes at least a foot away from them, giving the skill a high chance of working. When Azrael cuts the opponent or comes within range, the red glow flies off the blade, attracted to the opponent. This happens very quickly and is hard to see. When the glow makes contact with the opponent it stains the clothes and/or skin that it touched as if it were paint. This then seals off the opponent's abilities for a time. Advantages: opponent's abilities get sealed. Disadvantages: user get's hurt, if the opponent is in an area where there is a good source of water(example: lake) and jumps in the paint/blood is washed off and the skill is canceled, if not washed off this only lasts for 5 posts that are made by the caster(not counting the one were this is posted), can only be used 4 times per battle. | |
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Chimitsu College Sophomore
Posts : 5984 Points : 6036 Join date : 2009-08-12 Location : Wherever the hell I want
Character sheet Strength : (80/1000) Intelligence: (81/1000) HP: (90/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 3:00 pm | |
| *keeps a blank face when hit, leaping back a bit as her blood falls to the ground* *waits for the healing and growls as it doesn't come* Shit...
Last edited by Chimitsu on Sat Oct 24, 2009 3:06 pm; edited 1 time in total | |
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Seles Student Officer
Posts : 6997 Points : 7020 Join date : 2009-04-15 Location : you'll never know
Character sheet Strength : (180/1000) Intelligence: (194/1000) HP: (180/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 3:02 pm | |
| (you can't use that, your abilities are temporally sealed) | |
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Chimitsu College Sophomore
Posts : 5984 Points : 6036 Join date : 2009-08-12 Location : Wherever the hell I want
Character sheet Strength : (80/1000) Intelligence: (81/1000) HP: (90/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 3:05 pm | |
| ((dammit...scratch that post then. i'll edit)) | |
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Seles Student Officer
Posts : 6997 Points : 7020 Join date : 2009-04-15 Location : you'll never know
Character sheet Strength : (180/1000) Intelligence: (194/1000) HP: (180/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 3:08 pm | |
| (sorry, i usually would try to avoid using Crimson Paint but I got to go soon)
(Level One) Name: Force of Nature; Wind Technique: Air Pressure Type 2 Stamina Required: -12 Strength, -8 Intelligence HP Deduction: -8 HP Description: Can be used on two different levels. Level One: Creates massive air pressure around the target, enough that cracks in the earth start to form. The air pressure pushes the target down quickly and harshly for only that moment to cause damage. After damage is dealt the air pressure lifts quickly to the point that's it's unbalanced for a moment, causing the target to be tossed into the air. Level Two: Same as level one only it's more focus, being able to be used on a specific part of the opponent's body {example: arm} to the point that the limb can break. Also with level two, the opponent isn't tossed into the air. Advantages: A good offensive skill Disadvantages: Both can only hurt one target. Level one only lasts for a moment. Level one cannot kill unless the target is already near death {low HP}. Level two can only aim for parts like the arms, hands, legs, feet, etc. Level two cannot aim for parts such as the head or throat. Level two cannot kill, if target is low on life and would die from Level two the target's HP would go down to 1 not 0. | |
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Chimitsu College Sophomore
Posts : 5984 Points : 6036 Join date : 2009-08-12 Location : Wherever the hell I want
Character sheet Strength : (80/1000) Intelligence: (81/1000) HP: (90/1000)
| Subject: Re: The Valley Sat Oct 24, 2009 3:17 pm | |
| *tossed into the air, handling the balance well* *lands gracefully, easily* | |
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| The Valley | |
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