Name: Fukitsu.
Technique: Inside shot
Stamina Required: {Sakurai or Suzumi will determine this.}
HP Deduction: {Riza will determine this.}
Description: Shindou will use his gun to fire bullets, but not normal bullets. These bullets of course, like normal ones, hit the opponent, but from the outside it is impossible to see if the user has been hit. This bullet does not damage the outside of the opponent, but the inside, damaging their organs with each bullet that hit.
Advantages: When hit in the lever, the opponent will be immobilised.
Disadvantages: Can only cut organs, nothing else. Thus when it hits a wall, nothing happens.
Name: Fukitsu
Technique: Multiple illusion
Stamina Required: {Sakurai or Suzumi will determine this.}
HP Deduction: {Riza will determine this.}
Description: Shindou will just shoot a regular bullet, or that's what looks like it. The bullet will move from side to side very quickly, creating 4 more illusion bullets, confusing the opponent of which bullet is the real one.
Advantages: The illusion bullets don't seem like real illusions.
Disadvantages: Only a maximum of 4 illusion bullets. Can be easily read if concentrating.
Name: Fukitsu
Technique: Cleansing
Stamina Required: {Sakurai or Suzumi will determine this.}
HP Deduction: {Riza will determine this.}
Description: Shindou will fire a bullet filled with the nature’s lifeforce. The person that gets hit with this bullet, does not go down in pain or get damaged at all. It just cleans his soul, freeing him/her from any control if being controlled, or remove the evil in the person his/her heart.
Advantages: Works on any kind of evil/controlled person.
Disadvantages: Does not work on the user himself, can only be used once every 10 posts, as it needs to be recharged.
Name: Fukitsu
Technique: Shine Bullet
Stamina Required: {Sakurai or Suzumi will determine this.}
HP Deduction: {Riza will determine this.}
Description: Shindou will fire a bullet into the air, which explodes in a burst of light while it’s out of damage range of the user. Anyone in the area of the light gets blinded for only 1 post, enough for the user to escape a fight or to get advantage on the opponent.
Advantages: Blinds anyone in range of the light.
Disadvantages: Can also affect the user if not eyes closed. Only once per fight.