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 Zanzekkai, Shungo

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Shungo Zanzekkai
College Senior
Shungo Zanzekkai


Posts : 7552
Points : 7560
Join date : 2009-08-15
Location : Look into your mirror.

Character sheet
Strength :
Zanzekkai, Shungo Left_bar_bleue66/1000Zanzekkai, Shungo Empty_bar_bleue  (66/1000)
Intelligence:
Zanzekkai, Shungo Left_bar_bleue66/1000Zanzekkai, Shungo Empty_bar_bleue  (66/1000)
HP:
Zanzekkai, Shungo Left_bar_bleue66/1000Zanzekkai, Shungo Empty_bar_bleue  (66/1000)

Zanzekkai, Shungo Empty
PostSubject: Zanzekkai, Shungo   Zanzekkai, Shungo I_icon_minitimeThu Aug 20, 2009 1:46 pm

Name: Shadow
Technique: Shadow Step
Stamina Required:
-9 Intelligence, -7 Strength
HP Deduction: -0
Description: Shungo steps on the persons shadow, making them unable to move for however long hes standing on it. This is unavoidable seeing how it is such a simple movement.
Advantages: Freezes the person in place.
Disadvantages: Can only do one attack after stepping on their shadow and the persons shadow must be present.
Can't be used at night (8pm - 7am).

Name: Shadow
Technique: Shadow Skin
Stamina Required: -13 Strength, 10 Intelligence
HP Deduction:
-0
Description: Shungo wraps his body in shadows and then compresses it into his skin, making it so it can only be removed by the user and, making him intangible to any physical attacks, maneuvers, blocks, etc. Cant be touched at all, besides said elements in the disadvantages.
Advantages: Enables him to not be hit by any physical attacks, maneuvers, blocks, etc..
Disadvantages: Can still be hit by certain elemental attacks (fire, water, lightning, spirit attacks).


Name: Shadow
Technique: Shadow Pry
Stamina Required: -12 strength, -6 Intelligence
HP Deduction:
-5 HP
Description: When shungo reaches a persons shadow, he can rip a piece of their shadow off, therefore completely disabling whatever part of their body he ripped off.
Advantages: Can completely disable the persons targeted limb.
Disadvantages: Person's shadow must be present and is a extremely close-range technique.
Can only be used on limbs.

Name: Shadow
Technique: Shadow Punch
Stamina Required: -10 Strength, -10 Intelligence
HP Deduction: -7 HP

Description: Punches the persons soul directly while fist is covered in shadow.
Advantages: Causes good damage and is very quick and simple to do. Unavoidable.
Disadvantages: Needs to have Shadow Skin activated in order to perform it. Can be blocked by spirit users, and if it is blocked, they will only take 3 damage. Cant be used back to back.


Name: Shadow
Technique: Shadow Kick
Stamina Required:
-13 Intelligence, -13 Strength
HP Deduction: -9 HP
Description: Kicks the persons soul directly while fist is covered in shadow.
Advantages: Causes better damage than shadow punch and is simple to do.
Disadvantages: Needs to have Shadow Skin activated before performing it. It is also slow and can be avoided. Can be very easily blocked by spirit users.


Name: Shadow
Technique: Shadow Spear
Stamina Required: -11 Strength, -6 Intelligence
HP Deduction:
-7 HP
Description: Makes a spear out of shadows and throws it at the person. Causes direct damage to the soul.
Advantages: Causes damage from afar or up close.
Disadvantages: Can be avoided because its slow moving through the air.
Cannot be used at night. [After 8PM H.A. Time]

Name: Shadow
Technique: Shadow Stars
Stamina Required: -14 Strength, -11 Intelligence
HP Deduction: -2 HP per successful hit.
Description: Creates ninja stars out of shadows and throws them at the enemy. It attacks the soul, but can be dodged if your quick enough. Can throw 10 stars rapidly within a 3 second time frame and all 10 can be used in 1 post, or can be used over multiple posts by holding onto extra stars. Can be aimed at their weak point for massive damage!
Advantages: Gives the user a quick long range attack. Cant be blocked.
Disadvantages: Needs enough shadows in the area to perform this technique, and is dodgable with a stam move. Can be blocked or slashed away by spirit users.

Name: Shadows
Technique: Doppelganger Replacement
Stamina Required: -12 Intelligence, -7 Strength
HP Deduction: -0
Description:Temporarily replaces Shungo with a doppelganger made of shadows, causing the enemy to waste precious stam while still dodging the attack completely, no matter the circumstances.
Advantages: Dodges any technique completely.
Disadvantages: Cant be used 2 times in a row. Has to have enough shadows in the area to make a clone of himself, and must have Shadow Skin activated.

Name: Shadow
Technique: Spirit Breaker 1
Stamina Required: -8 Intelligence, -10 Strength
HP Deduction: -7 HP
Description: When being attacked by a person physically, but they have an element on their wep/body when doing so, I take the limb of that persons soul and rips it to pieces, disabling it. When its a wep thats being used, I throw the weapon 15meters away.
Advantages: Stops moves from hitting or disables limbs.
Disadvantages: Has to be close. Only disables limbs for 2 posts.

Name: Shadow
Technique: Lightning Redirection
Stamina Required: -10 Intelligence, - 5 Strength
HP Deduction: However much attack being used against is.
Description: Evades lightning attacks by opening a small gate of shadows in the palm of his hand and eating the lightning through it, then opening another gate anywhere else to feed it back to an opponent or direction, causing the opponent to be hit by there own move.
Advantages: Evades lightning attacks.
Disadvantages: Needs to have Shadow Skin activated and wont work on lightning attacks that have multiple strands/arcs.

Name: Spirit
Technique: Sin Harvest
Stamina Required: -25 Strength, -25 Intelligence
HP Deduction: -20 HP
Description:Without any movement required, Shungo rips the sins from a beings soul, causing substantial direct damage to the beings soul. One of Shungo's most powerful attacks. Is 100% unavoidable and unblockable due to it occurring deep within the soul, not physically.
Advantages: Causes immense damage to the soul. Also cleanses the soul.
Disadvantages: Once used on a person, it will do full damage, but if it is used again on the same person within the same day, it will only do half the damage, due to the lack of sins since the first one removed majority of them. If the person is a spirit user, it will only do 10 damage, even the first time.

Name: Shadow/Spirit
Technique: Shungokusatsu
Stamina Required: -24 Intelligence, -28 Strength
HP Deduction:
-20
Description: Meaning 'instant hell death,' Shungo, when covered completely in darkness, grabs the persons soul from their body and rips it to shreds in indescribable ways. During this process, everything in the area goes 100% black, no matter what, so nothing can be seen but white lights(the persons soul) flying around like firecrackers. Causing massive damage. One of the strongest attacks in Shungo's arsenal.
Advantages: Causes large amounts of damage.
Disadvantages: Can be used once per battle. Other stam moves must wait 3 total posts after this is performed.


Last edited by Shungo Zanzekkai on Wed Oct 28, 2009 4:39 pm; edited 10 times in total
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Shungo Zanzekkai
College Senior
Shungo Zanzekkai


Posts : 7552
Points : 7560
Join date : 2009-08-15
Location : Look into your mirror.

Character sheet
Strength :
Zanzekkai, Shungo Left_bar_bleue66/1000Zanzekkai, Shungo Empty_bar_bleue  (66/1000)
Intelligence:
Zanzekkai, Shungo Left_bar_bleue66/1000Zanzekkai, Shungo Empty_bar_bleue  (66/1000)
HP:
Zanzekkai, Shungo Left_bar_bleue66/1000Zanzekkai, Shungo Empty_bar_bleue  (66/1000)

Zanzekkai, Shungo Empty
PostSubject: Re: Zanzekkai, Shungo   Zanzekkai, Shungo I_icon_minitimeMon Sep 07, 2009 2:02 pm

Name: Guitar
Technique: Shadow Tame
Stamina Required: -6 Strength, -7 Intelligence
HP Deduction:
-0 unless posted otherwise
Description: Uses his bass guitar to control a enemy for one turn by controlling their shadow (i.e. their soul)
Advantages: Controls a person for one turn.
Disadvantages: Shadow must be present and person cannot kill themselves with this move.
Cannot use fatal attacks on themselves.

Name: Guitar
Technique: Shadow Amplifier
Stamina Required: -11 Strength, -10 Intelligence
HP Deduction:
-0
Description: When Shungo begins playing his guitar, all the shadows in the area become two times wider than before, allowing him more shadows to manipulate and tame. Also by using this, he can make shadows sway and dance to the tunes he plays.
Advantages: Gives Shungo more shadows to play with. Would probably cure his boredom.
Disadvantages: Can only use if he has his guitar on him and there has to be shadows present in the first place. Isn't a battle stam move, and is only used outside of battle for entertainment purposes.


Name: Guitar
Technique: Shadow Strengthen
Stamina Required: -9 Intelligence, -6 Strength
HP Deduction:
-0
Description: Shungo plays his guitar at a rapid pace, making all the shadows in the area so dense, they cant be removed by light.
Advantages: Makes Shadows in the area permanent.
Disadvantages: Needs Guitar in order to perform.


Name: Guitar
Technique: Bash
HP Deduction: -5 HP
Stamina Required: -13 Strength, -8 intelligence
Description: Uses Shungo's guitar to hit the person in a specific spot, causing certain damage and status affects depending on where he hits them.
Head: Unconcious for 2 of the users posts, not counting this one.
Arm: Sprains the arm, making it unusable for 1 of the enemies post.
Leg: Sprains the leg, making it unusuable for 1 posts.
Advantages: Can cause decent damage while hurting their status as well. Cant be blocked (due to the force of the blow from a blunt weapon) by normal means unless a stam move is used.
Disadvantages: Can still be dodged. Can be blocked with stam move.


Last edited by Shungo Zanzekkai on Thu Oct 22, 2009 8:43 pm; edited 5 times in total
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Shungo Zanzekkai
College Senior
Shungo Zanzekkai


Posts : 7552
Points : 7560
Join date : 2009-08-15
Location : Look into your mirror.

Character sheet
Strength :
Zanzekkai, Shungo Left_bar_bleue66/1000Zanzekkai, Shungo Empty_bar_bleue  (66/1000)
Intelligence:
Zanzekkai, Shungo Left_bar_bleue66/1000Zanzekkai, Shungo Empty_bar_bleue  (66/1000)
HP:
Zanzekkai, Shungo Left_bar_bleue66/1000Zanzekkai, Shungo Empty_bar_bleue  (66/1000)

Zanzekkai, Shungo Empty
PostSubject: Re: Zanzekkai, Shungo   Zanzekkai, Shungo I_icon_minitimeWed Sep 09, 2009 4:14 am

Name: Yazoo
Technique: Aggressive Possessed Transformation
Hp Deduction: -3 HP per hit
Stamina Required: -13 Strength, -11 Intelligence
Description: When Yazoo, one of the 2 demon spirits living in Shungo, take over his body, he goes into this state. In this form, he takes the shape of a slim, snake-like dragon, 100% covered in spikes and made of shadows. He flies, rather than touching the ground, and is given the opportunity to use attacks Shungo usually wouldn't be capable of doing. When transformed, Shadow Skin is passive, meaning it automatically goes into effect.
Advantages: Allows more for more aggressive attacks to be performed.
Disadvantages: Yazoo knows no limit, friend, or ally, and willl attack anyone he sees. Shungo has no ability to cancel this transformation once it has taken effect and the only way to come out of it is for him to be knocked out, killed, morph back willingly, or to use up a large amount of energy.


Name: Yazoo
Technique: Raising a Storm!
Stamina Required: -18 Strength, -16 Intelligence
HP Deduction: -14 HP
Description: When in Yazoo's form, I snake my way through the ground, going deep within the earths crust, and agitate the darkness within the bowels of Hell itself, sending it blasting to the surface like geysers, hurting anyone in the area(ex: The Meadow) with extreme spiritual damage.
Advantage: Hurts multiple people with horrific damage. Can
only be blocked by spirit users, who would take 1/2 dmg, and can only be dodged by flying.
Disadvantages: Must be in Yazoo's for and once used, Yazoo tires and transforms back into Shungo.


Name: Yazoo
Technique: Extinction
HP Deduction: -13 HP
Stamina Required: -20 Strength, -17 Intelligence
Description: Yazoo flies into the air and opens his jaws, flashing his sharp fangs. As he does this, he holds his mouth open and collects all the shadows in the area into his mouth and swallows them. By doing this, he kills every living thing in the area, meaning trees, grass, and small animals(lizards, deer, ect), turning everything around him into a barren wasteland. As for people and creatures, it simply causes a large amount of damage to their soul, meaning it doesnt kill them instantly like it has done to the lesser beings.
Advantages: Causes damage to everyone in an area. Kills off any lesser beings by ripping their souls out and eating it.
Disadvantages: After this is used, Yazoo is forcefully transformed back into Shungo. Shungo is then left with the memories of all the things souls he sucked out, causing him to go insane for a small duration(due to the overwhelming memories flowing through his brain) until the souls are digested into his own soul. This move can only be used 1 time per day.


Last edited by Shungo Zanzekkai on Sun Sep 20, 2009 6:09 pm; edited 3 times in total
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Itasuku
Grave Robber
Itasuku


Posts : 1825
Points : 1821
Join date : 2009-02-28

Character sheet
Strength :
Zanzekkai, Shungo Left_bar_bleue108/1000Zanzekkai, Shungo Empty_bar_bleue  (108/1000)
Intelligence:
Zanzekkai, Shungo Left_bar_bleue90/1000Zanzekkai, Shungo Empty_bar_bleue  (90/1000)
HP:
Zanzekkai, Shungo Left_bar_bleue108/1000Zanzekkai, Shungo Empty_bar_bleue  (108/1000)

Zanzekkai, Shungo Empty
PostSubject: Re: Zanzekkai, Shungo   Zanzekkai, Shungo I_icon_minitimeSun Nov 22, 2009 3:32 pm

Updated by Itasuku/Suzumi
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Zanzekkai, Shungo Empty
PostSubject: Re: Zanzekkai, Shungo   Zanzekkai, Shungo I_icon_minitime

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